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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSelectedLightmapSample > API/Runtime/Engine/FSelectedLightmapSample/__ctor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LightMap.h |
| Include | #include "LightMap.h" |
FSelectedLightmapSample
&40;
UPrimitiveComponent &42; InComponent,
int32 InNodeIndex,
FLightMapRef & InLightmap,
FVector InPosition,
int32 InLocalX,
int32 InLocalY,
int32 InMappingSizeX,
int32 InMappingSizeY
&41;
Remarks
Constructor used for a texture lightmap sample