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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
Include | #include "EngineUtils.h" |
Syntax
class FSelectedActorRange
Remarks
Selected actor range for ranged-for support.
Constructors
Type | Name | Description | |
---|---|---|---|
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FSelectedActorRange
(
const UWorld* InWorld |
Constructor |