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Selected actor range for ranged-for support.
| Name | FSelectedActorRange |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include Path | #include "EngineUtils.h" |
Syntax
class FSelectedActorRange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSelectedActorRange
(
const UWorld* InWorld |
Constructor | EngineUtils.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| World | const UWorld * | EngineUtils.h |