Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FExportObjectInnerContext
- FSelectedActorExportObjectInnerContext
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/UnrealExporter.h |
| Include | #include "UnrealExporter.h" |
Syntax
class FSelectedActorExportObjectInnerContext : public FExportObjectInnerContext
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSelectedActorExportObjectInnerContext
(
const TArray< AActor* > InSelectedActors |
Overridden from FExportObjectInnerContext
| Type | Name | Description | |
|---|---|---|---|
| int32 | |||
| bool | IsObjectSelected
(
const UObject* InObj |
Should the given object be considered selected by the current export? |