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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FRenderResource
- FScreenVertexDeclaration
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ScreenRendering.h |
Include | #include "ScreenRendering.h" |
Syntax
class FScreenVertexDeclaration : public FRenderResource
Remarks
The filter vertex declaration resource type.
Variables
Type | Name | Description | |
---|---|---|---|
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FVertexDeclarationRHIRef | VertexDeclarationRHI |
Destructors
Type | Name | Description | |
---|---|---|---|
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Destructor. |
Overridden from FRenderResource
Type | Name | Description | |
---|---|---|---|
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void | InitRHI
(
FRHICommandListBase& RHICmdList |
Initializes the RHI resources used by this resource. |
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void | ReleaseRHI () |
Releases the RHI resources used by this resource. |