Navigation
Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ScreenRendering.h |
Include | #include "ScreenRendering.h" |
Syntax
struct FScreenVertex
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
FVector2f | Position | |
![]() |
FVector2f | UV |