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API > API/Runtime > API/Runtime/Engine
| Name | FScreenVertex |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/ScreenRendering.h |
| Include Path | #include "ScreenRendering.h" |
Syntax
struct FScreenVertex
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Position | FVector2f | ScreenRendering.h | ||
| UV | FVector2f | ScreenRendering.h |