Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FScreenVS > SetParameters
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ScreenRendering.h |
Include | #include "ScreenRendering.h" |
void SetParameters
&40;
FRHIBatchedShaderParameters & BatchedParameters,
FRHIUniformBuffer &42; ViewUniformBuffer
&41;