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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FScreenPSsRGBSource > API/Runtime/Engine/FScreenPSsRGBSource/__ctor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ScreenRendering.h |
| Include | #include "ScreenRendering.h" |
FScreenPSsRGBSource
&40;
const ShaderMetaType::CompiledShaderInitializerType & Initializer
&41;