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Unreal Engine C++ API Reference > Runtime > Engine > FSceneViewStateReference
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneTypes.h |
Include | #include "SceneTypes.h" |
Source | /Engine/Source/Runtime/Engine/Private/SceneView.cpp |
void Destroy&40;&41;
Remarks
Destorys the Scene view state.