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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneViewStateReference > API/Runtime/Engine/FSceneViewStateReference/AllocateAll
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneTypes.h |
| Include | #include "SceneTypes.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SceneView.cpp |
static void AllocateAll
&40;
ERHIFeatureLevel::Type FeatureLevel
&41;
Remarks
Recreates all view states in the global list.