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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneViewStateReference
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneTypes.h |
| Include | #include "SceneTypes.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SceneView.cpp |
void Allocate
(
ERHIFeatureLevel::Type FeatureLevel
)
Remarks
Allocates the Scene view state.