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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneViewStateInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Returns the temporal LOD struct from the viewstate | SceneManagement.h | ||
const FTemporalLODState & GetTemporalLODState () |
SceneManagement.h |
GetTemporalLODState()
Description
Returns the temporal LOD struct from the viewstate
| Name | GetTemporalLODState |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include Path | #include "SceneManagement.h" |
FTemporalLODState & GetTemporalLODState()
GetTemporalLODState()
| Name | GetTemporalLODState |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include Path | #include "SceneManagement.h" |
const FTemporalLODState & GetTemporalLODState() const