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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneViewProjectionData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool UpdateOrthoPlanes
(
FMinimalViewInfo& MinimalViewInfo |
SceneView.h | ||
bool UpdateOrthoPlanes
(
bool bUseCameraHeightAsViewTarget |
SceneView.h | ||
bool UpdateOrthoPlanes
(
float& NearPlane, |
SceneView.h | ||
static bool UpdateOrthoPlanes
(
FSceneViewProjectionData* InOutProjectionData, |
Function for correcting Ortho camera near plane locations to avoid artifacts behind camera view origin. | SceneView.h |
UpdateOrthoPlanes(FMinimalViewInfo &)
| Name | UpdateOrthoPlanes |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path | #include "SceneView.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SceneView.cpp |
bool UpdateOrthoPlanes
(
FMinimalViewInfo & MinimalViewInfo
)
UpdateOrthoPlanes(bool)
| Name | UpdateOrthoPlanes |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path | #include "SceneView.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SceneView.cpp |
bool UpdateOrthoPlanes
(
bool bUseCameraHeightAsViewTarget
)
UpdateOrthoPlanes(float &, float &, float, bool)
| Name | UpdateOrthoPlanes |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path | #include "SceneView.h" |
bool UpdateOrthoPlanes
(
float & NearPlane,
float & FarPlane,
float HalfOrthoWidth,
bool bUseCameraHeightAsViewTarget
)
UpdateOrthoPlanes(FSceneViewProjectionData *, float &, float &, float, bool)
Description
Function for correcting Ortho camera near plane locations to avoid artifacts behind camera view origin.
| Name | UpdateOrthoPlanes |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path | #include "SceneView.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SceneView.cpp |
static bool UpdateOrthoPlanes
(
FSceneViewProjectionData * InOutProjectionData,
float & NearPlane,
float & FarPlane,
float HalfOrthoWidth,
bool bUseCameraHeightAsViewTarget
)