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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneViewProjectionData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float GetNearPlaneFromProjectionMatrix () |
SceneView.h | ||
static float GetNearPlaneFromProjectionMatrix
(
const FMatrix& ProjectionMatrix |
Function for retrieving the NearPlane from the existing projection matrix. | SceneView.h |
GetNearPlaneFromProjectionMatrix()
| Name | GetNearPlaneFromProjectionMatrix |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path | #include "SceneView.h" |
float GetNearPlaneFromProjectionMatrix() const
GetNearPlaneFromProjectionMatrix(const FMatrix &)
Description
Function for retrieving the NearPlane from the existing projection matrix.
| Name | GetNearPlaneFromProjectionMatrix |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path | #include "SceneView.h" |
static float GetNearPlaneFromProjectionMatrix
(
const FMatrix & ProjectionMatrix
)