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Unreal Engine C++ API Reference > Runtime > Engine > FSceneViewFamily > ConstructionValues
Deprecated * Use FSceneViewFamily::ConstructionValues::SetTime()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneView.h |
Include | #include "SceneView.h" |
ConstructionValues & SetWorldTimes
&40;
float InCurrentWorldTime,
float InDeltaWorldTime,
float InCurrentRealTime
&41;