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Unreal Engine C++ API Reference > Runtime > Engine > FSceneViewExtensions > GatherActiveExtensions
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneViewExtension.h |
Include | #include "SceneViewExtension.h" |
Source | /Engine/Source/Runtime/Engine/Private/SceneViewExtension.cpp |
const TArray< FSceneViewExtensionRef > GatherActiveExtensions
&40;
const FSceneViewExtensionContext & InContext
&41; const
Remarks
Gathers all ViewExtensions that want to be active in a given context (
See Also
ISceneViewExtension::IsActiveThisFrame()). The list is sorted by priority (