Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FSceneViewExtensionContext
- FDisplayClusterSceneViewExtensionContext
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneViewExtensionContext.h |
| Include | #include "SceneViewExtensionContext.h" |
Syntax
struct FSceneViewExtensionContext
Remarks
Contains information about the context in which this scene view extension will be used.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bStereoEnabled | ||
| FSceneInterface * | Scene | ||
| FViewport * | Viewport |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSceneViewExtensionContext
(
FViewport* InViewport |
|||
FSceneViewExtensionContext
(
FSceneInterface* InScene |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| UWorld * | GetWorld () |
Retrieve the world pointer for this context | |
| bool | IsA
(
const FSceneViewExtensionContext&& Other |
Returns true if the given object is of the same type. | |
| bool | Return true, if HMD supported. | ||
| bool |