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Unreal Engine C++ API Reference > Runtime > Engine > FSceneViewExtensionBase
- ISceneViewExtension::IsActiveThisFrame()
- FSceneViewExtensionBase::IsActiveThisFrame()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneViewExtension.h |
Include | #include "SceneViewExtension.h" |
Source | /Engine/Source/Runtime/Engine/Private/SceneViewExtension.cpp |
virtual bool IsActiveThisFrame
&40;
const FSceneViewExtensionContext & Context
&41; const
Remarks
Determines if the extension should be active for the current frame and given context.