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Unreal Engine C++ API Reference > Runtime > Engine > FSceneView
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneView.h |
Include | #include "SceneView.h" |
Source | /Engine/Source/Runtime/Engine/Private/SceneView.cpp |
FPlane Project
&40;
const FVector & WorldPoint
&41; const
Remarks
Transforms a point from the view's world-space into the view's screen-space. Divides the resulting X, Y, Z by W before returning.