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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneTexturesConfig.h |
| Include | #include "SceneTexturesConfig.h" |
Syntax
class FSceneTextureUniformParameters
Variables
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FUniformBufferRHIRef | CreateUniformBuffer
(
const FSceneTextureUniformParameters& InContents, |
||
| const FShaderParametersMetadata * | |||
| TArray< FShaderParametersMetadata::FMember > | zzGetMembers () |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FTypeInfo |
Typedefs
| Name | Description |
|---|---|
| zzFuncPtr | |
| zzLastMemberId | |
| zzMemberFunc | |
| zzMemberIdCustomDepthTexture | Custom Depth / Stencil. |
| zzMemberIdCustomStencilTexture | |
| zzMemberIdGBufferATexture | GBuffer. |
| zzMemberIdGBufferBTexture | |
| zzMemberIdGBufferCTexture | |
| zzMemberIdGBufferDTexture | |
| zzMemberIdGBufferETexture | |
| zzMemberIdGBufferFTexture | |
| zzMemberIdGBufferVelocityTexture | |
| zzMemberIdPointClampSampler | Misc. |
| zzMemberIdSceneColorTexture | Scene Color / Depth / Partial Depth. |
| zzMemberIdSceneDepthTexture | |
| zzMemberIdScenePartialDepthTexture | |
| zzMemberIdScreenSpaceAOTexture | SSAO. |
| zzTThisStruct |