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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneProxyBase
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/NaniteSceneProxy.h |
| Include | #include "NaniteSceneProxy.h" |
Syntax
struct FMaterialSection
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8: 1 | bAlwaysEvaluateWPO | ||
| uint8: 1 | bHasPerInstanceCustomData | ||
| uint8: 1 | bHasPerInstanceRandomID | ||
| uint8: 1 | bHidden | ||
| uint8: 1 | bSelected | ||
| FDisplacementScaling | DisplacementScaling | ||
| HHitProxy * | HitProxy | ||
| int32 | MaterialIndex | ||
| FMaterialRelevance | MaterialRelevance | ||
| float | MaxWPOExtent | ||
| FMaterialRenderProxy * | RasterMaterialProxy | ||
| FMaterialRenderProxy * | ShadingMaterialProxy |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsProgrammableRaster
(
bool bEvaluateWPO |
||
| void | ResetToDefaultMaterial
(
bool bShading, |