Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneProxy
- FPrimitiveSceneProxy::HasDistanceFieldRepresentation()
- FSceneProxy::HasDistanceFieldRepresentation()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/NaniteSceneProxy.h |
Include | #include "NaniteSceneProxy.h" |
Source | /Engine/Source/Runtime/Engine/Private/Rendering/NaniteResources.cpp |
virtual bool HasDistanceFieldRepresentation&40;&41; const