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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneProxy
- FPrimitiveSceneProxy::GetLCIs()
- FSceneProxy::GetLCIs()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/NaniteSceneProxy.h |
Include | #include "NaniteSceneProxy.h" |
virtual void GetLCIs
&40;
FLCIArray & LCIs
&41;