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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneProxy
Description
Draws the primitive's static elements. This is called from the rendering thread once when the scene proxy is created. The static elements will only be rendered if GetViewRelevance declares static relevance.
Virtual Inheritance
- FPrimitiveSceneProxy::DrawStaticElements → FSceneProxy::DrawStaticElements
| Name | DrawStaticElements |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/NaniteSceneProxy.h |
| Include Path | #include "NaniteSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Rendering/NaniteResources.cpp |
virtual void DrawStaticElements
(
FStaticPrimitiveDrawInterface * PDI
)
Parameters
| Name | Remarks |
|---|---|
| PDI | The interface which receives the primitive elements. |