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Unreal Engine C++ API Reference > Runtime > Engine > FSceneInterface > UpdateSceneCaptureContents
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
Include | #include "SceneInterface.h" |
virtual void UpdateSceneCaptureContents
&40;
class USceneCaptureComponent2D &42; CaptureComponent
&41;
Remarks
Updates the contents of the given scene capture by rendering the scene. This must be called on the game thread.