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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface
| Type | Name | Description | |
|---|---|---|---|
| void | UpdatePrimitiveInstances
(
UInstancedStaticMeshComponent* Primitive |
Updates all the instances that have been updated through the InstanceUpdateCmdBuffer on the UPrimitiveComponent. | |
| void | UpdatePrimitiveInstances
(
FInstancedStaticMeshSceneDesc* Primitive |