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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include | #include "SceneInterface.h" |
void UpdatePrimitiveInstances
&40;
UInstancedStaticMeshComponent &42; Primitive
&41;
Remarks
Updates all the instances that have been updated through the InstanceUpdateCmdBuffer on the UPrimitiveComponent.
Parameters
| Name | Description |
|---|---|
| Primitive | primitive component to update |