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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface > API/Runtime/Engine/FSceneInterface/UpdatePhysicsField
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include | #include "SceneInterface.h" |
void UpdatePhysicsField
(
FRDGBuilder & GraphBuilder,
FViewInfo & View
)
Remarks
Reset the physics field scene proxy