Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include | #include "SceneInterface.h" |
virtual void UpdateParameterCollections
(
const TArray < class FMaterialParameterCollectionInstanceResource * > & InParameterCollections
)
Remarks
Updates the scene's list of parameter collection id's and their uniform buffers.