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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include | #include "SceneInterface.h" |
void UpdateLightTransform
(
ULightComponent * Light
)
Remarks
Updates the transform of a light which has already been added to the scene.
Parameters
| Name | Description |
|---|---|
| Light | light component to update |