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Unreal Engine C++ API Reference > Runtime > Engine > FSceneInterface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
Include | #include "SceneInterface.h" |
void UpdateCustomPrimitiveData
&40;
UPrimitiveComponent &42; Primitive
&41;
Remarks
Updates the custom primitive data of a primitive component which has already been added to the scene.
Parameters
Name | Description |
---|---|
Primitive | Primitive component to update |