Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include | #include "SceneInterface.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SceneInterface.cpp |
virtual void ProcessAndRenderIlluminanceMeter
(
FRDGBuilder & GraphBuilder,
TArrayView < FViewInfo > Views,
FRDGTextureRef SceneColorTexture
)