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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include | #include "SceneInterface.h" |
void GetWindParameters_GameThread
(
const FVector & Position,
FVector & OutDirection,
float & OutSpeed,
float & OutMinGustAmt,
float & OutMaxGustAmt
) const
Remarks
Accesses wind parameters safely for game thread applications