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Unreal Engine C++ API Reference > Runtime > Engine > FSceneInterface > GetShadingPath
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
Include | #include "SceneInterface.h" |
Source | /Engine/Source/Runtime/Engine/Private/SceneInterface.cpp |
static EShadingPath GetShadingPath
&40;
ERHIFeatureLevel::Type InFeatureLevel
&41;