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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScene * GetRenderScene () |
Return the scene to be used for rendering. | SceneInterface.h | |
const FScene * GetRenderScene () |
SceneInterface.h |
GetRenderScene()
Description
Return the scene to be used for rendering. Note that this can return null if rendering has been disabled!
| Name | GetRenderScene |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include Path | #include "SceneInterface.h" |
FScene * GetRenderScene()
GetRenderScene()
| Name | GetRenderScene |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include Path | #include "SceneInterface.h" |
const FScene * GetRenderScene() const