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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface
Description
Reads back reflection capture data from the GPU. Very slow operation that blocks the GPU and rendering thread many times.
| Name | GetReflectionCaptureData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include Path | #include "SceneInterface.h" |
virtual void GetReflectionCaptureData
(
UReflectionCaptureComponent * Component,
class FReflectionCaptureData & OutCaptureData
)