Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include | #include "SceneInterface.h" |
void AddSpeedTreeWind
(
class FVertexFactory * VertexFactory,
const class UStaticMesh * StaticMesh
)
Remarks
Adds a SpeedTree wind computation object to the scene.
Parameters
| Name | Description |
|---|---|
| StaticMesh | The SpeedTree static mesh whose wind to add. |