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Unreal Engine C++ API Reference > Runtime > Engine > FSceneInterface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
Include | #include "SceneInterface.h" |
void AddSpeedTreeWind
&40;
class FVertexFactory &42; VertexFactory,
const class UStaticMesh &42; StaticMesh
&41;
Remarks
Adds a SpeedTree wind computation object to the scene.
Parameters
Name | Description |
---|---|
StaticMesh | The SpeedTree static mesh whose wind to add. |