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Unreal Engine C++ API Reference > Runtime > Engine > FSceneInterface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
Include | #include "SceneInterface.h" |
void AddSkyAtmosphere
&40;
FSkyAtmosphereSceneProxy &42; SkyAtmosphereSceneProxy,
bool bStaticLightingBuilt
&41;
Remarks
Adds the unique volumetric cloud component to the scene
Parameters
Name | Description |
---|---|
SkyAtmosphereSceneProxy | the sky atmosphere proxy |