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Unreal Engine C++ API Reference > Runtime > Engine > FSceneInterface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
Include | #include "SceneInterface.h" |
virtual bool AddPixelInspectorRequest
&40;
class FPixelInspectorRequest &42; PixelInspectorRequest
&41;
Remarks
Add a pixel inspector request. True if implemented false otherwise.