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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include | #include "SceneInterface.h" |
void AddInvisibleLight
(
ULightComponent * Light
)
Remarks
Adds a new light component to the scene which is currently invisible, but needed for editor previewing
Parameters
| Name | Description |
|---|---|
| Light | light component to add |