Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneComponentInstanceData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Components/SceneComponent.h |
|
|
|
Components/SceneComponent.h |
|
FSceneComponentInstanceData()
| |
|
| Name |
FSceneComponentInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include Path |
#include "Components/SceneComponent.h" |
FSceneComponentInstanceData()
FSceneComponentInstanceData(const USceneComponent *)
| |
|
| Name |
FSceneComponentInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include Path |
#include "Components/SceneComponent.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
FSceneComponentInstanceData
(
const USceneComponent * SourceComponent
)