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API > API/Runtime > API/Runtime/Engine
| Name | FSavedData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/PerQualityLevelProperties.h |
| Include Path | #include "PerQualityLevelProperties.h" |
Syntax
template<typename ValueType>
struct FSavedData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Default | ValueType | PerQualityLevelProperties.h | ||
| PerQuality | TMap< int32, ValueType > | PerQualityLevelProperties.h |