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API > API/Runtime > API/Runtime/Engine
| Name | FSafePhysicsObjectHandle |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SafePhysicsObjectHandle.h |
| Include Path | #include "PhysicsEngine/SafePhysicsObjectHandle.h" |
Syntax
struct FSafePhysicsObjectHandle
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneId | Chaos::FPhysicsObjectId | PhysicsEngine/SafePhysicsObjectHandle.h | ||
| Component | TWeakInterfacePtr< IPhysicsComponent > | PhysicsEngine/SafePhysicsObjectHandle.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Chaos::FPhysicsObjectHandle Get() |
PhysicsEngine/SafePhysicsObjectHandle.h |