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Helper struct to allow USCS_Node to manage USimpleConstructionScript's AllNodes array
| Name | FSCSAllNodesHelper |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SimpleConstructionScript.h |
| Include Path | #include "Engine/SimpleConstructionScript.h" |
Syntax
struct FSCSAllNodesHelper
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void Add
(
USimpleConstructionScript* SCS, |
Engine/SimpleConstructionScript.h | ||
static void Remove
(
USimpleConstructionScript* SCS, |
Engine/SimpleConstructionScript.h |