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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FRootMotionSource_MoveToDynamicF-
Description
Set the CurrentTime of this source. Use this setter so that sources based on duration can get correctly marked for end
Virtual Inheritance
- FRootMotionSource::SetTime → FRootMotionSource_MoveToDynamicForce::SetTime
| Name | SetTime |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
| Include Path | #include "GameFramework/RootMotionSource.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp |
virtual void SetTime
(
float NewTime
)