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Struct for RootMotion Finish Velocity options.
| Name | FRootMotionFinishVelocitySettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
| Include Path | #include "GameFramework/RootMotionSource.h" |
Syntax
USTRUCT ()
struct FRootMotionFinishVelocitySettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRootMotionFinishVelocitySettings() |
GameFramework/RootMotionSource.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClampVelocity | float | Clamp Velocity if Move == ClampVelocity. | GameFramework/RootMotionSource.h | |
| Mode | ERootMotionFinishVelocityMode | Mode, see ERootMotionFinishVelocityMode. | GameFramework/RootMotionSource.h | |
| SetVelocity | FVector | Set Velocity if Mode == SetVelocity. | GameFramework/RootMotionSource.h |