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Endian save storage for a pair of rigid body indices used as a key in the CollisionDisableTable TMap.
| Name | FRigidBodyIndexPair |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RigidBodyIndexPair.h |
| Include Path | #include "PhysicsEngine/RigidBodyIndexPair.h" |
Syntax
struct FRigidBodyIndexPair
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor required for use with TMap | PhysicsEngine/RigidBodyIndexPair.h | ||
FRigidBodyIndexPair
(
int32 Index1, |
Constructor, taking unordered pair of indices and generating a key. | PhysicsEngine/RigidBodyIndexPair.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Indices | int32 | Pair of indices | PhysicsEngine/RigidBodyIndexPair.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FRigidBodyIndexPair& Other |
== operator required for use with TMap | PhysicsEngine/RigidBodyIndexPair.h |