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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FRigidBodyContactInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/EngineTypes.h | |||
FRigidBodyContactInfo
(
const FVector& InContactPosition, |
Engine/EngineTypes.h |
FRigidBodyContactInfo()
| Name | FRigidBodyContactInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
| Include Path | #include "Engine/EngineTypes.h" |
FRigidBodyContactInfo()
FRigidBodyContactInfo(const FVector &, const FVector &, float, bool, UPhysicalMaterial , UPhysicalMaterial )
| Name | FRigidBodyContactInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
| Include Path | #include "Engine/EngineTypes.h" |
FRigidBodyContactInfo
(
const FVector & InContactPosition,
const FVector & InContactNormal,
float InPenetration,
bool bInProbe,
UPhysicalMaterial * InPhysMat0,
UPhysicalMaterial * InPhysMat1
)